Hi, this is not my own, I just want to share with other people and backup for me to easier re-study when i need. If you don’t like this post, you can go to here to read the main post !
In this article I will introduce the networking functionality included in Unity. I will build a simple authorative server solution, introduce the NetworkView component, and show you how RPCs can be used. The screenshots are from Unity 3.5, but the solution works for Unity 4.0 as well.
Table of Contents
- A brief history of networking
- A Unity server
- Client and server projects
- A Unity client
- Your First Networking Solution
- Network View
- Network Instantiate
- Authorative Server
- Improved Spawning